Tag Archives: business gotta business

BTL Radio Podcast – EP 039: Analytics part 2

Hello Enthusiacs. This week we return to the topic of Analytics. Last time in episode 37 we discussed a lot of terms and definitions, technical considerations and so forth. This week we dig more into the effect that this can

Behind the Line: WWE Network and Analytics

BTL

The other day I started watching the WWE network on my phone, and I noticed something curious, it required the location service to be on to feed you any video. WWE Network is a premium video streaming service, though, so

Behind the Line: Localization of Akiba’s Beat

BTL

“Localization is not just translation” This is what Lorenzo said last week on BTL Radio as I brought up Tom Lipschultz and the dust up surrounding him and his work on Akiba’s Beat. Since I’ve spoken about the nuance of

Behind the Line: Nintendo Switch Reveal

BTL

The gaming is abuzz about the Nintendo Switch reveal, and rightfully so. It’s a new console, not one of these half upgrades that Microsoft and Sony have done. It’s also Nintendo, and anything Nintendo does commands attention. Sure, their fortunes

BTL Radio Podcast: Super Mario Run

Hello, Enthusiacs! 2016 is in the books, and in the turn of the new year, the impossible has happened, something we never thought we’d see, Mario has come to mobile! Yes, Super Mario Run is out, with a marketing push

BTL Radio Podcast: Working on Doomed Projects

Hello Enthusiacs.  We’ve all heard about projects getting stuck in development hell, and sometimes we spare a thought for the people working on those projects, like the poor souls who were stuck working on Duke Nukem Forever for 10 years… 

Behind the Line: Platform Conversion

BTL

Last week on Behind the Line Radio, Bill and I discussed different media for telling stories, but games themselves face this when it comes to what platform something is released on.  This doesn’t apply to video, since it’s the same

BTL Radio Podcast: Publishers and Developers

Publishers and developers are perceived very differently by the public.  Developers are  often seen as the artists, the go-getters, the scrappy team trying to bring you their vision and being held down by the money grubbing tycoons at the publisher. 

Behind the Line: Value (Brigador Pt. 1)

BTL

Why are some video games valued at $60 when others are $20, or $1?  The classical definition of value in a market is the balance between supply and demand.  If something is rare, it has more value.  If it is

BTL Radio Podcast: Crunch time, engineers, planning, and more Alex St. John

Hello Enthusiacs!  I have returned to the airwaves, and have a new guest for you.  Eric, a video game engineer, comes to talk crunch time, Alex St. John, industry trends, and the causes of these trends.  It’s a whole new