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Tag Archives: industry

BTL Radio Podcast: Analytics

Hello Enthusiacs! After way too long talking about it, we’ve finally got a guest on to talk about analytics. John (not the same one as an earlier episode) was kind enough to join in and talk about a number of

BTL Radio Podcast: E3 2017

Hello Enthusiacs! This week Kynetyk and Baron Fang discuss the news coming out of that wretched hive of hype and marketing: E3. There’s a lot to go over, so we discuss the 5 major food groups: Bethesda, Ubisoft, Microsoft, Sony,

BTL Radio Podcast: Steam Customer Support

Hello Enthusiacs! Valve has been making some tweaks to how they present their Steam Customer Support information, so we brought Blake back to discuss the new information Steam is sharing and to put it in context for everyone else. The discussion

Behind the Line: Localization of Akiba’s Beat

BTL

“Localization is not just translation” This is what Lorenzo said last week on BTL Radio as I brought up Tom Lipschultz and the dust up surrounding him and his work on Akiba’s Beat. Since I’ve spoken about the nuance of

BTL Radio Podcast: QA Tools

Hello Enthusiacs! This week I finally decided to rant on the tools used on testing, including one particular pain in my backside… Fortunately Baron Fang helped to keep the conversation from devolving into frothing madness…  But that’s not all.  Baron

BTL Radio Podcast: Sunsetting Games

Hello Enthusiacs! This week we have Damon back to join Baron Fang and myself to discuss the topic we touched on last time Damon was here, what goes into sunsetting a game. For those not in the know, sunsetting is

Behind the Line: Kickstarter games turn 10,000

BTL

Last week Kickstarter announced that they have hit a milestone of 10,000 video game projects funded. Nevermind that there’s also 1500 mobile video game projects, promoting a false dichotomy where mobile games are not presented as video games, even though

Behind the Line: Localizing Controls, why is the back button different on the Switch?

BTL

It’s a short shot this week. Yours truly has been crazy busy with work, but in the hazy blur of activity I noticed this.   And it reminded me of a topic I’ve spoken of before. Yes, here we have

The PS4 Needs Backwards Compatibility

Before we get started, let me be clear that I like my Playstation 4.  The controller is a marked improvement over the previous three iterations of the Dualshock design, it’s compact and quiet compared to the Xbox One, and while

BTL Radio Podcast: GDC Aftermath and Nintendo Switch

Hello Enthusiacs! GDC 2017 is in the books, so this week we welcome engineer Damon joins Baron Fang and yours truly to discuss what the professionals get out of GDC, why we have it, and some more about what goes