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Injustice 2 Vega Goose Review

After the first Injustice many of us wondered what NetherRealm would do for a sequel. Well now we know and today were taking a closer look at Injustice 2.


After the events of the first Injustice in which Superman turned to the dark side taking over the Earth in an attempt to eliminate crime once and for all we find ourselves in a world where Superman is in jail. Wonder woman is a fugitive and Batman is leading a new Justice League and rebuilding the world.

However because nothing good ever last in the D.C. Universe a new super villain has arrived in the form of Brainiac, an Artificial Intelligent bent on learning and destroying everything in the universe.

Thus Batman must gather old allies and enemies to save the Earth Once again.

For a follow up to the first Injustice this is some of the best writing we’ve seen from a DC property in years. It has the right amount of twist and doesn’t take the easy way out and reset everything to the status quo instead continuing with their own version of the D.C. Universe. From the beginning to the end you will be on the edge of your seat looking to see what happens next. In fact the dark side ending is one of the darkest endings I have ever seen.

This is the first fighting game story that actually got me emotional while playing through the story and it all came down to one moment late in the story. It was a scene between Batman and Superman. Superman was talking about the day he told Bruce about his wife being pregnant, of course Batman already knew but it ended with Superman saying “I miss the people we were back then.” Batman then looks down for a second and replies. “I do to.” Dude the feels are real in that moment and it really makes you realize how strong a friendship they had before things went bad.

Nether realm has really been knocking it out of the park with their story modes ever since Mortal Kombat 9 and the tradition kontinues here. When I finished this game I immediately wanted to see what they were going to do next.

Game play

If you’ve played a Nether Realm Studios game you know how to play this. The formula hasn’t needed to be updated in years and thankfully unlike some companies they don’t try to fix what isn’t broken. The only real change to Game play is that the controls are even more tight and responsive than ever. However this time I had a hard time picking a main character as while each fighter controls vastly different;y they are all easy to learn and fun to play leading to much more diversity than ever before. Where as in the first game it was pretty well decided that one character Superman was vastly superior to the rest. I t was nice to see them balance the characters much better this time around.

Gone is the three separate fighting styles from their last title, which let’s be honest didn’t really work as well as they had hoped. It is replaced here by an MMO type gear system which allows you to customize your fighter both aesthetically and in terms of stat boast giving you a reason to grind away for hours, though I’d be lying if I said the RNG wasn’t a little frustrating at times, and I am very happy that you can turn off the stat bonuses for online play as it would seriously become a pay to win system without that option.

The game has a huge roster with many returning fighters as well as adding in more from D.C. Canon. Plus this game does an even better job of having the fighters interact with each other both in cut scene openings and mid battle.

Now one issue most people haven’t addressed is the lack of a PC port. Given the last couple attempts at porting their games to the PC I can understand why they might not wish to try but at the same time it feels like a slap in the fact to those fans to not even try and bring the game to the PC.

That aside overall this is one of the best fighting games to come out this year. I highly recommend it to any D.C. Or fighting game fans.

Thank you for reading and I will see you next review.

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